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سه شنبه 11 آبان 1395  05:14 ق.ظ
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Prepar3D v3.3 will no longer be available from Prepar3D.com. If you are running Windows 10, ensure you are fully updated as the Microsoft .NET Framework 4.6.2 is included in the recent Windows 10 Anniversary Update. For those that are interested in updating, only the Client installer is required for Prepar3D v3.4 Hotfix 1. Professional Plus licenses now have the ability to utilize the new and improved Multichannel capability to configure multiple PCs to run Prepar3D concurrently, increasing performance on multi-screen and dome setups. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.SoftwareThe Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. The Prepar3D Team Prepar3D v3.3 Live Now!06-01-16Prepar3D v3.3 is available now! The Prepar3D v3.3 update brings several new features and numerous platform, rendering, SimDirector, SDK, and multiplayer updates including improved rendering performance, enhanced stability and usability, an improved add-on installation process for developers, and numerous other bug fixes and improvements. Categories Downloads (12,485) CG Releases (10,339) 2D (4,590) Textures (264) Vector (26) 3D (3,362) 3D Models (509) Softwares (3,969) Linux (266) Mac (757) Plugins (1,572) Windows (3,262) Collection (364) Learning (7,786) Ebooks (243) Tutorials (7,536) Videos (6,485) Miscellaneous (143) ReUploads (11) Torrent (1,015) . If you currently own a valid Prepar3D v3 license, there is no charge to update to Prepar3D v3.3. In addition, pilots can set up approaches to any land runway in the world within seconds by using the On Approach function of FSFlyingSchool with a few mouse clicks. Page 5 of 5 is Offline 1 Thanks, 0 Dislike - FABERSOUZA thanked for this post TheDFXCrew View Public Profile Send a private message to TheDFXCrew Find More Posts by TheDFXCrew Add TheDFXCrew to Your Ignore List 09-06-2012, 12:54:50 PM #204 Jinsey Join Date: Aug 2012 Posts: 8 Thanks (Given): 3Thanks (Received): 0 Link(s): HI, I wonder if you guys still make your invaluable effort on getting the full pack of materials inside the pro shaders. The forums also give us an opportunity to listen to your feedback as we continue Prepar3D development. The Prepar3D v3.3 Client update will require you to reactivate your product, however if you have an internet connection or have not made any major hardware changes between installations this should not be an issue. To install the Prepar3D v3.3 Client, you must first uninstall the Prepar3D v3 Client via Programs and Features in Windows Control Panel. Added program variables for camera pitch, bank, and heading Added program variables for the lat, lon, alt, and distance of point targeted by camera (center of screen) Fixed bug where setting a cameras horizontal or vertical fov independently would distort the view Fixed bug where incorrect camera field of view was returned by RequestCameraFoV function Content error reporting added for missing Scaleform files in gauges 3dsMax 2017 now supported Fixed various typos in documentation Updated ISimObject documentation with list of provided samples Updated Scaleform keyboard support to include punctuation and modifier keys (ctrl, alt, shift) Fixed bug where releasing POV hat would not return -1 when using the SimConnectMapInputEventToClientEvent function Fixed bug that would cause Render to Texture views to activate when using the SetCameraDefinition PDK function Updated pertinent samples to .NET 4.6 Multichannel Updates Fixes and Improvements Fixed crash that could occur in Multichannel with remote entity attachments Fixed crash in Multichannel when joining a multiplayer session with an aircraft with a single COM radio Fixed crash that would occur when changing view groups on Multichannel child views Fixed issue where the Multichannel master would be set to zero airspeed when joining a multiplayer session Aircraft carrier elevators now work in Multichannel Fixed bug where user would respawn at the location of a crash when running Multichannel in multiplayer Fixed bug that could cause the Multichannel host to start at 90% throttle when vehicle was on the ground Fixed bug where the active view groups field of view was being saved out into the scenario file Fixed issue that could cause remote multiplayer clients to display incorrectly on slave machines Added more robust error messages when configuring MultiChannel Moved configuration files to %ProgramData% Fixed synchronization issues with avatar visibility and animation state in Multichannel over multiplayer DIS Updates New Features Added multiplayer support within DIS Added DIS support for avatar, gun based munitions, AI traffic, Electromagnetic Emissions, designators, and transmitters Added ability to transmit navigation aids through Transmitter PDU in DIS including VOR, DME, TACAN, ILS Glideslope, and ILS Localizer Added DIS voice communication support DIS munition fire and detonation effects can now be configure in the UI Added toggle key event to connect and disconnect from DIS sessions Fixes and Improvements Added new camera category for DIS entities Improved DIS configuration UI Dead reckoning, entity appearance, and articulated parts can be disabled in DIS Fixed issues with DIS using Multichannel that prevented certain states from serializing correctly Ground, surface, and life form types can now be forced to pull to ground in DIS Entity positions now based on center of bounding box for DIS Fixed DIS issue that could cause objects to start dead reckoning when nearly stationary Several DIS settings can now be modified while connected Fixed bug which caused camera to shake when viewing remote DIS entities in Multichannel Fixed bug which prevented multiplayer entities from showing on DIS clients Prepar3D Content Fixes and Improvements Fixed issue with dialog action in Foul Weather scenario Removed unused ATC entries from The Deep scenario Added red and green marker smoke effects Added white phosphorus smoke effect Prepar3D Scenery Fixes and Improvements Updates to Twentynine Palms, Randolf AFB, and Iwakuni airports Fixed terrain crack and spike in northern Alaska Thank you for your continued support for Prepar3D. Please be aware that some third developers might have to update their add-ons to be compatible with the hotfix. New VR enabled views automatically become available when a headset is connected to your PC and fully support head tracking and positioning and immersive stereoscopic rendering. 2395972840
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